Multi-Step Flow
A Motion-powered multi-step container that slides between steps and animates height changes.
layoutslide
This is step one
Usually in this step we would explain why this thing exists and what it does. Also, we would show a button to go to the next step.
"use client";
import * as React from "react";
import {
AnimatePresence,
motion,
MotionConfig,
useReducedMotion,
type HTMLMotionProps,
} from "motion/react";
import { Button } from "@/components/ui/button";
import { useElementHeight } from "@/hooks/use-element-height";
import { cn } from "@/lib/utils";
type MotionTransition = NonNullable<HTMLMotionProps<"div">["transition"]>;
type StepDirection = -1 | 1;
const useIsomorphicLayoutEffect =
typeof window === "undefined" ? React.useEffect : React.useLayoutEffect;
export type MultiStepItem = {
id: string;
content: React.ReactNode;
};
export type MultiStepProps = Omit<
HTMLMotionProps<"div">,
| "animate"
| "children"
| "defaultValue"
| "initial"
| "onChange"
| "transition"
> & {
steps: MultiStepItem[];
step?: number;
defaultStep?: number;
onStepChange?: (step: number) => void;
/** Called when the primary action is pressed on the last step. */
onComplete?: () => void;
backLabel?: React.ReactNode;
continueLabel?: React.ReactNode;
completeLabel?: React.ReactNode;
disableBack?: boolean;
disableContinue?: boolean;
footer?: React.ReactNode;
contentClassName?: string;
innerClassName?: string;
actionsClassName?: string;
transition?: MotionTransition;
};
export function MultiStep({
steps,
step,
defaultStep = 0,
onStepChange,
onComplete,
backLabel = "Back",
continueLabel = "Continue",
completeLabel = "Done",
disableBack,
disableContinue,
footer,
className,
contentClassName,
innerClassName,
actionsClassName,
transition,
...props
}: MultiStepProps) {
const [uncontrolledStep, setUncontrolledStep] = React.useState(defaultStep);
const [innerRef, height, measureHeight] =
useElementHeight<HTMLDivElement>();
const shouldReduceMotion = useReducedMotion();
const selectedStep = clampStep(step ?? uncontrolledStep, steps.length);
const isControlled = step !== undefined;
const isFirstStep = selectedStep === 0;
const isLastStep = selectedStep === steps.length - 1;
const activeStep = steps[selectedStep];
const [transitionState, setTransitionState] = React.useState<{
step: number;
direction: StepDirection;
}>({ step: selectedStep, direction: 1 });
let direction = transitionState.direction;
// Built-in actions update this state in the same event as the step. This
// fallback only derives direction for externally driven controlled changes.
if (transitionState.step !== selectedStep) {
direction = selectedStep < transitionState.step ? -1 : 1;
setTransitionState({ step: selectedStep, direction });
}
// Measure the new step before paint so the content, footer projection, and
// container height begin from the same animation frame.
useIsomorphicLayoutEffect(() => {
measureHeight();
}, [activeStep?.id, measureHeight]);
const setStep = React.useCallback(
(nextStep: number) => {
const resolvedStep = clampStep(nextStep, steps.length);
const nextDirection: StepDirection =
resolvedStep < selectedStep ? -1 : 1;
setTransitionState({
step: resolvedStep,
direction: nextDirection,
});
if (!isControlled) {
setUncontrolledStep(resolvedStep);
}
onStepChange?.(resolvedStep);
},
[isControlled, onStepChange, selectedStep, steps.length],
);
const resolvedTransition: MotionTransition = shouldReduceMotion
? { duration: 0 }
: (transition ?? { type: "spring", duration: 0.3, bounce: 0 });
const contentVariants = shouldReduceMotion
? reducedMotionStepVariants
: stepVariants;
if (!activeStep) {
return null;
}
return (
<MotionConfig reducedMotion="user" transition={resolvedTransition}>
{/*
`contain: layout` scopes the per-frame reflow of the height animation to this
element, so the layout cost stays bounded no matter how heavy a step's content
is. This keeps the transition smooth on lower-powered / mobile devices; removing
it can cause frame drops there. It does not affect the measured `auto` height.
*/}
<motion.div
{...props}
data-slot="multi-step"
initial={false}
animate={
shouldReduceMotion ? { height: "auto" } : { height: height ?? "auto" }
}
className={cn(
"overflow-hidden rounded-lg border bg-background contain-[layout]",
className,
)}
>
<div
ref={innerRef}
data-slot="multi-step-inner"
className={cn("flex flex-col", innerClassName)}
>
<div
data-slot="multi-step-viewport"
className="relative overflow-hidden"
>
<AnimatePresence
mode={shouldReduceMotion ? "sync" : "popLayout"}
initial={false}
custom={direction}
>
<motion.div
key={activeStep.id}
data-slot="multi-step-content"
custom={direction}
variants={contentVariants}
initial="initial"
animate="active"
exit="exit"
className={cn("w-full p-4", contentClassName)}
>
{activeStep.content}
</motion.div>
</AnimatePresence>
</div>
{footer !== undefined ? (
footer
) : (
<motion.div
layout={!shouldReduceMotion}
data-slot="multi-step-actions"
className={cn(
"flex items-center justify-between gap-3 border-t p-4",
actionsClassName,
)}
>
<Button
type="button"
variant="outline"
disabled={disableBack || isFirstStep}
onClick={() => setStep(selectedStep - 1)}
>
{backLabel}
</Button>
<Button
type="button"
disabled={disableContinue || (isLastStep && !onComplete)}
onClick={() =>
isLastStep ? onComplete?.() : setStep(selectedStep + 1)
}
>
{/* An invisible twin of the other label reserves the wider
width, so the Continue ↔ Done swap on the last step
doesn't snap the button size. */}
<span className="grid justify-items-center">
<span aria-hidden="true" className="invisible col-start-1 row-start-1">
{isLastStep ? continueLabel : completeLabel}
</span>
<span className="col-start-1 row-start-1">
{isLastStep ? completeLabel : continueLabel}
</span>
</span>
</Button>
</motion.div>
)}
</div>
</motion.div>
</MotionConfig>
);
}
const stepVariants = {
initial: (direction: StepDirection) => ({
x: `${110 * direction}%`,
opacity: 0,
}),
active: { x: "0%", opacity: 1 },
exit: (direction: StepDirection) => ({
x: `${-110 * direction}%`,
opacity: 0,
}),
};
const reducedMotionStepVariants = {
initial: { opacity: 0 },
active: { opacity: 1 },
exit: { opacity: 0 },
};
function clampStep(step: number, stepCount: number) {
if (stepCount <= 0) return 0;
return Math.min(Math.max(step, 0), stepCount - 1);
}